Hexdame is an abstract
strategy game for 2 players invented by
Christian Freeling in 1979. The game is a
adaptation of the game International checkers to a hex board
||61 hex cells
|Pieces per side:
|Long range kings:
|Can men capture backwards:
|Who moves first:
A sequence must capture the maximum possible number of pieces.
Man cannot become king by jumping to the last row and jumping of the last row
A player whose pieces all become captured, or is unable to make a legal move, loses the game.